| Real Tibia | Vanteria | |
|---|---|---|
| Experience rate | 1x | stages, 70x → 15x |
Fast at the start, slower as you grow. Stages up to the level cap: 1–50: 70x · 51–150: 55x · 151–250: 45x · 251–400: 40x · 401–600: 25x · 601–650: 15x.
Server Info →| Real Tibia | Vanteria | |
|---|---|---|
| Skills | 1x | 25x → 5x |
| Magic level | 1x | 20x → 4x |
Skill stages (by skill level): 1–60: 25x · 61–80: 20x · 81–100: 16x · 101–115: 13x · 116–125: 10x · 126–135: 8x · 136–140: 6x · 141+: 5x.
Magic level stages: 0–60: 20x · 61–80: 16x · 81–100: 13x · 101–115: 10x · 116–125: 8x · 126–135: 6x · 136–140: 5x · 141+: 4x.
| Real Tibia | Vanteria | |
|---|---|---|
| Maximum level | none | 650 |
The whole server grows together, nobody runs away from the rest. The cap is raised step by step by the administration. Experience above the cap is not kept.
| Real Tibia | Vanteria | |
|---|---|---|
| Premium account | paid | free for everyone |
| Boats & carpets | cost gold | free |
Every premium area, premium spell, house and guild feature is open from day one. VIP is only an optional boost on top.
| Real Tibia | Vanteria | |
|---|---|---|
| Experience | — | +20% |
| Skill & magic level training | — | +20% |
| Loot chance | — | +10% |
Also: Auto Loot, training on exercise dummies after logout (up to 12 h), double Tibia Coins and box chance from the online reward, 2x faster stamina and 3x faster HP/mana regeneration in protection zones. VIP works for every character on the account.
VIP Benefits →| Real Tibia | Vanteria | |
|---|---|---|
| Free quests (access quests) | no | yes – 45 quest lines unlocked at login |
| The Secret Library | 6 missions + Grand Master Oberon | talk to Dedoras only (all 6 missions done) → Battle Mage outfit and library access with a scythe |
| Heart of Destruction | 3 puzzle rooms before the first bosses | no puzzles – Anomaly, Rupture and Realityquake open right away |
| Grave Danger | Gaffir, Custodian, Quaid and the fire wall | straight to Scarlett Etzel |
| Falcon Bastion | 5 bosses before Oberon | straight to Grand Master Oberon |
| Dark Trails | 18 missions (Gloot brothers, Necrometer, Quandon, Hideout) | missions 1–10 and the Hideout gate unlocked – walk straight to the The Ravager and Death Priest Shargon levers, no Necrometer needed; both bosses can be fought solo (real Tibia needs 4 and 5 players) |
| The Elemental Spheres | 4 players (sorcerer, druid, knight, paladin) with elemental rare items, then 4 levers | quest done at login – no rare items or vocation needed; enter the Lord of the Elements room with 1 or more players (pull the 4 corner levers one by one when solo) |
| The First Dragon | long quest (dragon kills, treasure chests, secrets) to open the portals to Tazhadur, Kalyassa, Zorvorax and Gelidrazah; the final lever needs a team | portals to all four bosses unlocked at login – no quest needed; the First Dragon lever can be pulled by 1 or more players |
| Cradle of Monsters (The Monster) | doors of the Ingol sewers and the Monster's lair open only after the quest; team of up to 5, level 250+ | all Cradle of Monsters doors open at login – walk straight to the lever room; 1 or more players can fight The Monster (level 250+) |
| Cults of Tibia (7 bosses) | long quest line (7 missions: minotaurs, MotA, Barkless, orcs, life, humans, misguided) before the doors and levers of the bosses open | quest line and all access doors unlocked at login – the levers of Ravenous Hunger, The False God, Essence of Malice, The Souldespoiler, The Unarmored Voidborn, The Sandking and The Source of Corruption can be pulled by 1 or more players; the Supreme Cube takes you to each lever |
| Adventures of Galthen (3 levers) | boss levers for up to 5 players; Megasylvan Yselda needs level 250, Ahau and Mitmah Vanguard sit behind the Iksupan entrance (level 150) | access door unlocked at login; the Megasylvan Yselda, Ahau and Mitmah Vanguard levers can be pulled by 1 or more players (Yselda: level 250), and the Supreme Cube takes you straight to each lever |
| No Rest for the Wicked (Arbaziloth) | long quest at Azzilon Castle (essences, crystals, trolls, imps, fishing) before the portal to Arbaziloth; two outcomes: Easy (Forgemaster killed: Inferniarch weapons, Demon Claws) or Hard (Forgemaster spared: helmets, Demon Skull, Demon in a Green Box) | the quest chain is not implemented yet – the Arbaziloth lever is open to everyone from level 250, 1 or more players; there is a single fight with one loot table (the rewards of both outcomes drop together, about 0.1% each). The full quest will arrive with the next Canary update |
Quest areas are open for every character, so you go straight to the hunts and bosses. Shortcuts are set when you log in and are visible in your Quest Log. Quest rewards, outfits and achievements are never given away for free – you still earn them from the bosses and NPCs.
| Real Tibia | Vanteria | |
|---|---|---|
| Learning spells | buy every spell from an NPC | all regular spells ready when you reach the level |
No running from NPC to NPC with gold for every new spell: when you reach the level, the spell is yours. Spells unlocked by the Wheel of Destiny (avatars and others) still come from the Wheel.
| Real Tibia | Vanteria | |
|---|---|---|
| Loot rate | 1x | 3x |
| Respawn rate | 1x | 1.5x |
More items from every creature and monsters that come back faster, so a hunting place stays full.
| Real Tibia | Vanteria | |
|---|---|---|
| Auto Loot | no (quick loot only) | VIP: !autoloot on |
Loot from killed monsters goes straight to your backpack, no need to open corpses. Loot from quest bosses still goes to the reward chest (!reward).
Commands →| Real Tibia | Vanteria | |
|---|---|---|
| Boosted creature | 1 per day | 1 per day |
| Elite boosted creature (5 bestiary stars) | — | 1 per day: 2x exp + extra loot roll |
| Boosted boss | 1 per day | 1 per day |
Every day a second, elite creature is boosted, picked from the strongest monsters on the map (5 bestiary stars). It gives 2x experience and an extra loot roll. See it on the website, in the Vanteria client or with !boosted.
| Real Tibia | Vanteria | |
|---|---|---|
| Monsters can paralyze or slow you | yes | no |
Monster spells never paralyze or slow players (removed from 244 monsters). Hunt without paralyze rotations and without losing speed in the middle of a fight.
| Real Tibia | Vanteria | |
|---|---|---|
| Thrown spear can break | yes | no |
A thrown spear never breaks. Young paladins do not waste gold and time on new spears.
| Real Tibia | Vanteria | |
|---|---|---|
| What goes into the gold pouch | gold only | any item |
The gold pouch accepts any item, up to 2,000 items, so it works as one big loot bag.
| Real Tibia | Vanteria | |
|---|---|---|
| Regeneration in a protection zone | no | +1 min every 2 min (below 39:00), every 3 min (up to 42:00) |
| VIP | — | 2x faster |
Rest in a temple, depot or your house and your stamina comes back, for every player. VIP characters recover it twice as fast. Training on exercise dummies does not use stamina at all.
| Real Tibia | Vanteria | |
|---|---|---|
| HP & mana regeneration in a protection zone | normal | 1.5x (VIP 3x) |
In every protection zone (temple, depot, house) health and mana come back 1.5x faster, with VIP 3x faster. The same for every vocation.
| Real Tibia | Vanteria | |
|---|---|---|
| Exercise weapons from the store | bound to the buyer | free to trade and sell |
| Players on one dummy | 1 | 20 |
| Training while logged out | offline training statues | VIP: the exercise dummy keeps going, up to 12 h |
Exercise weapons are not bound to your character: give them to a friend or sell them. VIP characters keep training on the dummy after logging out or a disconnect; the gains are added when they log in again.
VIP Benefits →| Real Tibia | Vanteria | |
|---|---|---|
| Bestiary kills | 1x | 5x |
| Bosstiary kills | 1x | 3x |
| Charm prices | 100% | 50% |
Every monster kill counts 5x towards the bestiary and every boss kill 3x towards the bosstiary, so charm points and boss points come much faster. Charms cost half the price.
| Real Tibia | Vanteria | |
|---|---|---|
| Typical boss cooldown | 20 h | 12 h |
| Every boss cooldown | 100% | 60% |
Every boss can be fought again sooner: a 20-hour boss is back after 12 hours, longer cooldowns are 40% shorter too. More bosses every day.
| Real Tibia | Vanteria | |
|---|---|---|
| Private bestiary arena | — | yes, with a Bestiary Ticket |
Use a Bestiary Ticket in a protection zone or take the blue portal in Thais temple. In the hall every soul core opens its own arena with 5 monsters of that kind, great for finishing a bestiary entry.
Boss & Bestiary →| Real Tibia | Vanteria | |
|---|---|---|
| Open boss arena | — | from level 250, portal in Thais temple |
A public boss arena next to Thais temple for characters from level 250. The guild that owns the castle also gets its own Guild Boss Room.
Boss & Bestiary →| Real Tibia | Vanteria | |
|---|---|---|
| Teleport from a protection zone | — | cities + 88 bosses of 22 quests |
| Unlocking a boss | — | after your first kill of that boss (Bosstiary) |
Anywhere you could log out (a protection zone, or outside of battle and without a PZ lock) the Supreme Cube takes you to the main cities or straight to the boss of your choice. A boss appears as available once you have killed it at least once – then you can teleport to it any time. Click a boss name to open it in the Creature Guide.
Brain Head
Tentugly's Head
Realityquake
Megasylvan Yselda| Real Tibia | Vanteria | |
|---|---|---|
| Promotion points per level (from 51) | 1 | 2 |
| Points at level 400 | 350 | 700 |
You fill the Wheel of Destiny 2x faster, so the strongest perks open much earlier.
| Real Tibia | Vanteria | |
|---|---|---|
| Reveal lesser / regular / greater gem | 125k / 1kk / 6kk | 100k / 850k / 5kk |
| Switch domain lesser / regular / greater | 125k / 250k / 500k | 100k / 200k / 450k |
Revealing and rotating gems in the Gem Atelier costs less gold.
| Real Tibia | Vanteria | |
|---|---|---|
| Base success chance | 50% | 55% |
| Extra chance with a core | +15% | +20% |
| Tier loss reduction with a core | 50% | 60% |
| Dust limit | 225 | 325 |
Better chances for every fusion and transfer and more room for dust. A sliver can also be used to get 100 dust back.
| Real Tibia | Vanteria | |
|---|---|---|
| Fiendish creatures at once | 4 | 15 |
Many more forge creatures on the map: up to 15 fiendish and 400 influenced creatures, a new fiendish one every 30 minutes and 5–10 slivers from each of them, so exalted cores come much faster.
| Real Tibia | Vanteria | |
|---|---|---|
| You lose | experience, skills, magic level | experience only |
| Loss with all blessings + promotion | — | 1.4% of your experience |
Your skills and magic level are never lost. You lose 10% of your experience, 8% less for every blessing (up to 7) and 30% less with promotion. Characters below level 20 lose nothing.
| Real Tibia | Vanteria | |
|---|---|---|
| Free full blessings (adventurer's blessing) | up to level 20 | up to level 50 |
New characters get all blessings for free until level 50: you keep your items and lose much less experience while you learn the server.
| Real Tibia | Vanteria | |
|---|---|---|
| Red skull (unjustified kills day / week / month) | 3 / 5 / 10 | 8 / 30 / 80 |
| PZ lock | 60 s | 30 s |
| White skull | 15 min | 10 min |
Characters below level 100 cannot attack or be attacked, so you level up in peace. PvP fights end faster, a few kills do not ruin your week and a black skull lasts 2 days.
| Real Tibia | Vanteria | |
|---|---|---|
| One UE blocks your other UEs | yes, 40 s | no |
Eternal Winter, Wrath of Nature, Hell's Core and Rage of the Skies no longer share one 40-second cooldown. Cast one UE and then the other right away. Each spell still has its own cooldown.
| Real Tibia | Vanteria | |
|---|---|---|
| Blessings, AOL, refill paid from the bank | — | !bless !aol !refill |
| Free backpack | — | !bp |
| Recharge a ring or amulet anywhere | — | !ring (silver tokens) |
| Shared exp range, your bonuses | — | !shared !guild !outfit !mount |
No running to NPCs for the basics: blessings, amulet of loss, supplies, a new backpack and recharging rings like Pendulet or Spiritthorn Ring.
All commands →| Real Tibia | Vanteria | |
|---|---|---|
| Gold for items sold to NPCs | into your backpack | into your bank |
| Coins collected with quick loot / Auto Loot | into your backpack | into your bank |
No heavy coins and no trips to the bank: everything you sell and the gold you loot goes straight to your bank account.
| Real Tibia | Vanteria | |
|---|---|---|
| How you get a house | auction | !buyhouse, at once |
| Leaving a house | at server save | !leavehouse, at once (items go to your depot) |
| Rent | 100% | 150% |
No waiting for an auction: stand in front of a free house and buy it. Leaving works at once too. A house of a player inactive for 15 days comes back to the market.
| Real Tibia | Vanteria | |
|---|---|---|
| What you can get for Tibia Coins | outfits, mounts, services | also imbuement materials, exalted cores, slivers, greater gems, end-game equipment, cupcakes |
Short on time? Get forge and imbuement materials or a piece of equipment straight from the store. Tibia Coins also come for free from the hourly online reward.
| Real Tibia | Vanteria | |
|---|---|---|
| Tibia Coins every hour (from level 251) | — | 1 – 8 (VIP x2) |
| Exchange | — | 100 coins → 20 transferable |
| Free Vanteria Box chance every hour | — | 0.5% (VIP 1%) |
Simply being online pays. The higher your level, the more coins you get every hour.
Online rewards →| Real Tibia | Vanteria | |
|---|---|---|
| Hourly box draw | — | 1 winner per 10 players online |
| Scheduled lottery | — | 4x a day: 8:00, 12:00, 18:00, 22:00 |
Every hour free Vanteria Boxes are drawn among online players, and four times a day there is a bigger lottery with a jackpot.
Online rewards →| Real Tibia | Vanteria | |
|---|---|---|
| Starting items | Dawnport gear | vocation set + tool + 5 cc + 10 potions |
| Gear on the way up | — | new weapon or armour at levels 10–40 (monks: up to 150) |
| Level reward | — | 10 cc at level 100, 20 cc at level 200 |
Every new character starts with a full set for its vocation, a multi-tool, 5 crystal coins and potions. On the way up new gear comes by itself: wands and rods at 13, 19, 22, 26, 30 and 33–37, a bow, arrows, spears and paladin armor for paladins, weapons by your best skill and knight armor for knights, and for monks a pair of monk fists at 10, a light bandana at 15, a jade conical hat at 35 plus the whole set of enlightenment from the Path of the Merudri. Crystal coins come at level 100 and 200.
Full list of items →| Real Tibia | Vanteria | |
|---|---|---|
| How to get it | The Way of the Monk: travel to 10 shrines in order | nothing to do - rewards come with the level |
| Gear | enlightenment set from the shrines | boots 8, fists 20, legs 40, nunchaku 50, hat 70, sai 100, robe 150 |
| Extra monk gear | Dawnport gear | monk robe at start, monk fists 10, light bandana 15, jade conical hat 35 |
| Spells | Mystic Repulse, Forceful Uppercut, Focus Harmony | the same, at level 30, 110 and 275 |
| Bonuses | +5% basic attack x5, 10 Wheel points | the same |
In real Tibia a monk has to walk the Three-Fold Path and visit ten Merudri shrines all over the world to get his set of enlightenment, three spells, +25% basic attack and 10 Wheel of Destiny points. On Vanteria every monk gets all of it for free, just by reaching the level of each shrine - items go straight to the backpack (or Store Inbox).
Full list →| Real Tibia | Vanteria | |
|---|---|---|
| Bronze Key | — | monsters 200+ exp, 1 in 1,000 kills - Bronze Chest: store items 25–50 TC |
| Silver Key | — | monsters 1,500+ exp, 1 in 2,000 kills - Silver Chest: store items 75–100 TC |
| Golden Key | — | monsters 5,000+ exp, 1 in 10,000 kills - Golden Chest: store items 125–450 TC |
| Diamond Key | — | monsters 5,000+ exp, 1 in 20,000 kills - Diamond Chest: only jackpots 500–6,000 TC |
Any monster can drop a key (one per kill at most). The key opens the chest of its colour: empty or an item from the Vanteria store. Every Diamond Chest prize is a jackpot announced to the whole server.
Key Systems: all chances & rewards →| Real Tibia | Vanteria | |
|---|---|---|
| While an official streamer plays Tibia with vanteria.eu in the stream title | — | +5% experience for everyone online |
| Free Vanteria Box chance | — | 2x while the stream is live |
When one of our official streamers goes live on Kick or Twitch (Tibia category, vanteria.eu in the title), the whole server gets a bonus and an announcement in game. Watch, play and get more.
Streamers →| Real Tibia | Vanteria | |
|---|---|---|
| Bonus for collecting outfits and mounts | cosmetic only | 10 tiers: exp, HP, mana, damage, healing, defence |
Quest outfits, store outfits and mounts each have their own 10-tier ladder of permanent bonuses. The more you collect, the stronger your character.
Outfit bonuses →| Real Tibia | Vanteria | |
|---|---|---|
| Guild bonuses | — | 10 types, Tier 1–10 (e.g. +210 speed, +10% exp) |
Guild Tokens drop from monsters from level 251. Donate them with !donate guild and buy bonuses for all members: speed, exp, HP, mana, damage, healing, skills and defence.
Guild system →| Real Tibia | Vanteria | |
|---|---|---|
| Red message to all online members | — | !b message |
| Mark a target only your guild can see | — | !target name (30 s) |
| Same outfit colours for the whole guild | — | !guildoutfit |
Tools for guild leaders and vice-leaders in Castle War and every PvP fight: call targets, give orders and show your colours.
All commands →| Real Tibia | Vanteria | |
|---|---|---|
| Guild war for a castle | — | every Saturday, 21:45 |
Guilds fight for the Pentagram Skull Citadel. The owner gets the castle treasury with daily rewards and its own guild boss room.
Castle War →| Real Tibia | Vanteria | |
|---|---|---|
| Automatic PvP & PvE events | — | Battlefield, Zombie, Event Stones |
Events start on their own every day, plus server-wide bonus days (double exp, loot, bestiary and more). In the Vanteria client the Next Event widget shows what is next and lets you join with one click.
Event Schedule →Numbers from the server configuration update automatically. “—” means the system does not exist in Real Tibia. Real Tibia values follow the official game rules at the time of writing.
